Digital Sculpting using Mudbox 2010

February 11, 2010 Leave a comment

This class is going to cover the fundamentals of the digital sculpting software Mudbox. Mudbox is a very powerful animation tool and was created by Autodesk. Throw this months course I will be learning even more about sculpting high details in my characters. All of my work will be under the digital sculpting link. This page will show my process and give some simple lessons to those that are new to the software. Thanks for visiting, and enjoy.



At my school Laurus College we are experimenting with Mudbox.

Here are a few images of my creations and the process of learning.


Man listening to music

Monster Man – 11-2-09

This is the hungry man with painted UV’s – 12-3-09


This is my concept art for my project. It will be about a musician that is trying to win over a girl.

This is the model that I finished today.  I am still laying out the UVs.


I did some work on the face. I gave the characters ears and more defined figures.


I most recently create a guitar and fixed the UVs on the Vince Character. The images are still a little shaky, but here they are.

The Guitar

Vince with a little texture and Color.

Vince with Guitar


Photoshop enhanced. 3-3-10


Now I will be creating a Landscape/Scene for the Character to be placed in. I will be taking the landscape into Mudbox to edit and create a normal map that will be extracted to keep the low polygon count.

This is the reference photo that I will be using. Found on Google search.

Step one: Layout the mesh


Musician with hair.

Using Deformation effects in Maya I was able to move the characters hands to hold the guitar. Then I took the image in Photoshop and placed it in a real life environment.

Categories: 3D Animation

Photoshop CS4 Process and Work

January 12, 2010 1 comment

I am taking a new class called Photoshop WEB 140 at Laurus College.

I will be posting all the Photoshop images that I create into the Photoshop Work Page. I will also be explaining what I am doing to create the images and what tools and techniques I use on the way. Join me on a process through Photoshop CS4 and its abilities to create cool fun images and high quality scenes.


Learn how I turned this into This.




Photoshop CS4 is a very powerful image creator software. I will be learning how to edit and add new images to bring life to a vision that the artist has. In this page I will list my process in this class and how I created these images.


Let’s Begin

Lesson 1:  The First is the cityscape, in this process we have selected out the sky and placed a bright blue background color over it. We will be creating a new sky that will help make this picture look more realistic and interesting. Thanks and enjoy.

Once I Selected out the sky I placed a new sky in. Then I flipped the sky image and placed it over the water, and to give it a reflection I used a blend tool called lighter color. I also cut out a yacht and a moon to give it a little more effect. Enjoy.

Lesson 2:  This lesson was on photo restoration. I used the healing brush and Stamp tool to take out the major cracks. I also adjusted the levels and gave the image a nice noise reduction effect. At the end I used a color balance to give the image a little more pop. Enjoy.


Lesson 3: In this lesson I learned how to create a Alpha layer to help the process of selecting the object in the image.This is how you can pull out images against a blue or green screen.


Here is the interface so you can see the layers and Alpha Channels that I have created.

Lesson 4: Create rain in any image. First you find a image then you create a Black layer above the image. Then you go to the filters tab and click on noise. Pump up the noise and hit the monochromatic check box, this makes the noise black and white. Under the filters tab click blur and in there find the motion blur. With the motion blur change the direction of the blurs to make it look like rain coming from a angle. Then finally select the black edited layer and under the blend drop box click screen. There you have it. Edit and play with it as you want. Enjoy

Lesson 5: This lesson is on paint brushes. more info later.

Lesson 6: Font and text. Font found on and the fonts used are the king and queen font, alpha music man, and komika poster. Enjoy.

Image Deleted.

Lesson 7: In this lesson we will learn about textures and how to create real life creations. This image is the texture of a car paint falling off.


These image are made by using a web tutorials page from  Enjoy.

Lab Assignment: #1 Souping up a photo

Lab Assignment: #2 Build a abstract background

Lab Assignment: #3 Wavy style wallpaper

Lab Assignment: #4 Fast lighting effects

Lab Assignment: #5 Fractals in photoshop


This one I made for fun.

I call it pleasant headache.

Categories: 3D Animation

Creating a head in Maya

December 18, 2009 Leave a comment

This lesson will teach you how to create a head in Maya using polygon planes. This style of modeling is great for animating a character. So click on the Creating faces page on the right side and enjoy a free lesson in the art of 3-D animation. Thank you for viewing.

I will take you on the steps of creating a head to be animated using Maya.

Step 1: Get reference photos

Step 2: Create mouth and nose using a polygon plane

Step 3: Form the eye and connect it to the nose and mouth

Step 4: Form the chin and eyebrow.

Step 5:  Pull down the chin to create the bottom jaw

Step 6: Create the ball of the head, using a polygon sphere with divisions of 10×10

Step 7: Connect to head to the face

Step 8: Duplicate the side and fix errors

Step 9: Extrude the neck down

Step 10: Duplicate one side to the other and apply a smooth. (do little adjustments as needed)

Finish editing and enjoy.

Thanks you for viewing my lesson. I will be animating this head so keep a look out.


12-15-09 -> 12-17-09


Categories: 3D Animation

Welcome Message

November 28, 2009 1 comment

Hello my name is Scott Williams and I can studying 3-D animation at Laurus College in San Luis Obispo, Ca. I have been creating art all my life and would like to share it with the rest of the world. I know that my art is equal to all artist so don’t assume that you will see the most amazing or boring works around, I just like to equalize and continue. Majority of my art comes from the unknown with is known as improve art, however, I also enjoy creating a planned project but these are only to learn from not to be hailed over. So sit back and enjoy my creation of me as you as everything. Thanks for visiting my blog.

This knife was done using Mudbox. It is also my midterm project in Advanced animation. More to come. See more in the 3-D animation page.


Character created and rendered using Maya.

My first character ever created. 2009

Catapult from dynamics class. 2009

Candle melting in Maya Dynamics. 2009

Untextured image of modeled plane. 2009

Textured plan flying over water. 2009

Modeling of a Kitchen. 2009

Much more to come.

Categories: 3D Animation